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VaeVictis Issue #182 September-October 2025
Special game Issue, including the wargame with die-cut counters:Wachau 1813
Vae Victis 182: Wachau 1813
REF: VAJ182VaeVictis Issue #182 September-October 2025
Special game Issue, including the wargame with die-cut counters:Wachau 1813
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WARGAME with die-cut counters : Wachau 1813
Wachau 1813 is a simulation of the October 16th battle that took place south of Leipzig, pitting Schwartzenberg's Bohemian army against a large portion of the Imperial Army in Napoleon's hands. By managing to maintain a numerical superiority at this point on the front before all the coalition armies reunite in the following days, the Emperor can hope to remove Austria from the German campaign and win the upcoming final round. To succeed where Napoleon narrowly failed, or to outdo Schwartzenberg and achieve a prestigious victory, players will need to optimize their plan by cleverly managing the fog of war simulated via Random Events. Early arrivals of reinforcements, the charge of Drouot's artillery or Murat's heavy cavalry, the intervention of the Tsar's escort, or the presence of marshes—all these elements are in the players' hands to thwart the enemy's plan and create a tactical surprise that could lead to a decisive victory. Will you succeed in making this prelude to the Battle of the Nations, so disastrous for the First Empire, the victory of all Napoleonic victories, or in making Schwartzenberg the equal of the great captains of military history?
- Units: 1 strength point for 1,000 infantry or 650 cavalry
- Scale: Division or Brigade
- Complexity: 7/10
- Duration: Approximately 90 to 120 minutes
- For two players
- Scale: Grand Tactical
- one turn = 1 hour